(Feel free to correct me if I am wrong, but I am pretty certain it's been confirmed by the devs that the Jin Dynasty will not be coming to Perisno.) Tag: Visual edit |
Tag: Visual edit |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
If you do not have the mod yet, it may be found here: http://forums.taleworlds.com/index.php/topic,284936.0.html . |
If you do not have the mod yet, it may be found here: http://forums.taleworlds.com/index.php/topic,284936.0.html . |
||
− | There are |
+ | There are 18 companions so far in the mod, an additional companion from a unique start and another from a quest, totaling up to 20. For a list of them, check this [[Companions|page]]. |
==Major Factions== |
==Major Factions== |
||
− | There are |
+ | There are 16 resident factions plus two invading faction in Perisno. For more details, click on the faction name below or here: [[Factions]]. |
=== Normal Factions === |
=== Normal Factions === |
||
− | *[[Kingdom of Perisno ]] (Player |
+ | *[[Kingdom of Perisno ]] (Player-made faction) |
− | *Republic of [[Maccavia]] |
||
⚫ | |||
⚫ | |||
*[[Kingdom of Tolrania|Kingdom of Tolrania]] |
*[[Kingdom of Tolrania|Kingdom of Tolrania]] |
||
+ | *[[Reich des Drachen]] |
||
*[[Drahara]] |
*[[Drahara]] |
||
− | * |
+ | *[[Maccavia]] |
− | *[[ |
+ | *[[Elintor]] |
⚫ | |||
⚫ | |||
− | *[[Realm of |
+ | *[[Realm of the Falcon]] |
+ | *[[Valahir Clan]] |
||
⚫ | |||
⚫ | |||
+ | *[[Cretas Monarchy]] |
||
+ | *[[Kuu-lan Horde]] |
||
+ | *[[Bakhal Giants]] |
||
+ | *[[Sut Giants]] |
||
+ | *[[Aroulo Ojibwakan]] |
||
=== Invading Factions === |
=== Invading Factions === |
||
− | * [[ |
+ | * [[Venetoran Empire]] (Spawns after completing Venetoran Empire quest) |
+ | * [[Zann Dynasty]] (Invader, arrives after 156 days) |
||
+ | |||
==Minor Factions== |
==Minor Factions== |
||
*[[Outlaws]] |
*[[Outlaws]] |
||
*[[Holy Crusaders]] |
*[[Holy Crusaders]] |
||
+ | *[[Order of the Eagle]] |
||
− | *[http://perisno.wikia.com/wiki/The_Knights_of_the_Eagle Eagle Knights] |
||
− | *[ |
+ | *[[Demon Worshippers|Demon Worshipers]] |
*[[The Wolf Knights|Wolf Knights]] |
*[[The Wolf Knights|Wolf Knights]] |
||
+ | *[[Lymbardian Knights]] |
||
− | *[http://perisno.wikia.com/wiki/The_Knights_of_Lymbard Lymbard Knights] |
||
*[[Volheere Raiders]] |
*[[Volheere Raiders]] |
||
*[[Slave Rebels]] |
*[[Slave Rebels]] |
||
*[[The Rivermen]] |
*[[The Rivermen]] |
||
− | *[[Perisno Descendants|Perisno Pilgrims / Perisno Adventurers |
+ | *[[Perisno Descendants|Perisno Pilgrims / Perisno Adventurers]] |
* [[The Third Legion]] |
* [[The Third Legion]] |
||
* [[Illica Falki Raiders]] |
* [[Illica Falki Raiders]] |
Latest revision as of 21:44, 19 February 2021
Perisno Wiki Info
This wiki is to help those who need info about the mod, about factions, game play, characters, etc. Let's start off with the basics.
If you do not have the mod yet, it may be found here: http://forums.taleworlds.com/index.php/topic,284936.0.html .
There are 18 companions so far in the mod, an additional companion from a unique start and another from a quest, totaling up to 20. For a list of them, check this page.
Major Factions
There are 16 resident factions plus two invading faction in Perisno. For more details, click on the faction name below or here: Factions.
Normal Factions
- Kingdom of Perisno (Player-made faction)
- Kingdom of Tolrania
- Reich des Drachen
- Drahara
- Maccavia
- Elintor
- Hakkon Empire
- Realm of the Falcon
- Valahir Clan
- Kaikoth Confederation
- Geldar
- Cretas Monarchy
- Kuu-lan Horde
- Bakhal Giants
- Sut Giants
- Aroulo Ojibwakan
Invading Factions
- Venetoran Empire (Spawns after completing Venetoran Empire quest)
- Zann Dynasty (Invader, arrives after 156 days)
Minor Factions
- Outlaws
- Holy Crusaders
- Order of the Eagle
- Demon Worshipers
- Wolf Knights
- Lymbardian Knights
- Volheere Raiders
- Slave Rebels
- The Rivermen
- Perisno Pilgrims / Perisno Adventurers
- The Third Legion
- Illica Falki Raiders
- Ankars
- Mosoru Riders
Basics
Just like the native game itself, there are main factions and minor ones. All the major factions are fighting for control of Perisno, each thinking they are the rightful heirs to the kingdom. Minor factions are there to cause trouble among the major ones, and the other minor ones. A major feature of Perisno is implementation of Invading factions.
According to the developers, Perisno is far more deadly and unforgiving than the native version of M&B. It is recommended that the player take their time exploring the map, and building a strong army before assaulting a faction itself. It is hard to use "steam roll" strategies to get the best troops. ( for a guide look here http://forums.taleworlds.com/index.php?topic=287021.0 or here: guide. )
Perisno is an integrated collection of new and existing content carefully chosen to make M&B enjoyable, and to feel like a professionally crafted medieval war game. Towards that goal, troops are intentionally designed with certain weaknesses and strengths to help balance gameplay. Some troops are stronger than others, and some counter each other.
The developers continually improve the Perisno experience. Do not rush them. Suggestions and encouragement are welcome at their forum page here: http://forums.taleworlds.com/index.php/topic,284940.0.html .
For more in-depth guides to Perisno, see Category:Guides
Misc pages
- Armours
- Weapons
- Goods
- Horses
- Troops
- Perisno Ruined Fort