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*15-25 [[Hakkon Inquisitor]]s
 
*15-25 [[Hakkon Inquisitor]]s
 
*25-40 [[Hakkon Low Inquisitor]]s
 
*25-40 [[Hakkon Low Inquisitor]]s
  +
*35-50 [https://perisno.fandom.com/wiki/Inquisition_Heretic_Seeker Inquisition Heretic Seekers]
*35-50 [[Inquistion Heretic Seeker]]s
 
 
*20-30 [[Inquisition Acolyte]]s
 
*20-30 [[Inquisition Acolyte]]s
 
| style="text-align: center;" |Culture of PK = Hakkon '''OR''' Relations with [[High Inquisition|Hakkon Inquisition]] are >=40
 
| style="text-align: center;" |Culture of PK = Hakkon '''OR''' Relations with [[High Inquisition|Hakkon Inquisition]] are >=40

Revision as of 15:50, 20 October 2019

Upon becoming the lord of their own faction, the player can recruit mercenary companies from their High Marshal to fight alongside their vassals against the enemy. Below is a list of available companies, their requirements, and the troops they include.

Mercenary Companies

Name Cost Party Composition Conditions Location
Mercenary Party 27,000 None Any
Zann Mercenaries 75,000 None Any
Company of Monk Warriors 35,000 Culture of PK = Perisno Any
Company of Nun Warriors 36,000 Culture of PK = Perisno Any
Nodah's Mercenary Company 18,000 Completed Nodah's quest; positive relations with Illica Falki Murdenholl, Voldeberg, Freising, Reichberg
Sidhethon's Mercenary Company 90,000 Completed Sidhethon's quest; positive relations with Geldar Lille, Forniron, Elsinore
Remus's Guardsmen Company 15,000 Positive relations with the Border Patrol Any
Hakkon Company of the East 37,000 Culture of PK = Hakkon OR Relations with Hakkon Inquisition are >=40 Krain, Amarna, Arish
Filibuster Company of Aethlings 45,000 Culture of PK = Maccavia OR Relations with the supporters of Old Gods are >=20; Relations with the supporters of New Gods must be negative Maccan, Forde, Arendal
Company of Crusaders 45,000 Culture of PK = Maccavia OR Relations with the supporters of New Gods are >=20; Relations with the supporters of Old Gods must be negative Maccan, Forde, Arendal
Marauder Company 40,000 Positive relations with Outlaws OR Player's honor =25 Any
Company of Assassins 125,000 None Any
Volheere Company 36,000 Positive relations with Volheere Raiders Grund, Grozny, Forde, Arendal, Freising, Reichberg
Company of Ankars Huntresses 45,000 Positive relations with Ankars Lille, Forniron, Elsinore
Company of Order of Faith 150,000 Relations with Church of Faith are >=70 OR Player's honor >=500 Any
Company of Mosoru 50,000 Positive relations with Mosoru Any
Adventurer Mercenaries 30,000 Positive relations with The Exploration Guild Any
Female Mercenary Party 52,000 None Any
Bakur the Giant's Company 66,000 None Any