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{{kingdom_template3
[[File:TolraniaCoatofArms.png|thumb|320x320px]]
 
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|title1 = Tolrania
[[File:Tolmap.jpg|thumb|300px|Kingdom of Tolrania Original Map]]The Kingdom of Tolrania is one of the playable factions the player will encounter in Perisno. It is a major faction that has 21 lords. The Tolranians are ruled by King Torlian, and the [[Claimants|claimant]] to the throne is Lady Tylora. Tolrania is very close to many other kingdoms and is surrounded on all sides, with its main enemy being [[Elintor]].
 
 
|image1 = TolraniaCoatofArms.png
  +
|image2 = TolraniaMap.png
  +
|capital = [[Leuven]]
  +
|government = Monarchy
  +
|ruler = [[King Torlian]]
  +
|claimant = [[Lady Tylora]]
  +
|religion = [[Lord of Faith]]
  +
|image3 = Tolrania political.png
  +
|north = Maccavia
  +
|south = Elintor
  +
|west = Isle of Steel
  +
|east = Drahara & Reich des Drachen
  +
}}
  +
The '''Kingdom of Tolrania '''is one of the major [[factions]] of Perisno. It occupies the temperate forests of western Perisno, and is bordered to the north by [[Maccavia]], to the east by the [[Reich des Drachen]] and to the south by [[Elintor]]. It is led by [[King Torlian]].
   
 
==Lore==
 
==Lore==
   
The Tolranians escaped from the tyranny of the Old [[Hakkon Empire]] years ago. They remained haunted by their experiences in Hakkon, but the leaders are determined to start a new life in Perisno.
+
The Tolranians escaped the tyranny of the old, decaying [[Hakkon Empire]] years ago. Haunted by their experiences in Hakkon, the leaders were determined to start life anew in Perisno.
   
From the journal of Captain Otto Waveshore:
+
Entries from the journal of Captain Otto Waveshore:
   
 
<u>Day 1</u>
 
<u>Day 1</u>
   
We have fled from Hakkon, deciding that enough is enough. We will start a new life somewhere else, in a place far from Hakkon. Far enough for them to never be able to find us. We have begun to set sail, a motley bunch of men leaving on stolen ships, given to us by our good friend Admiral Themistocles. He will be punished for what he has done, but he knew the risks, as we all did. As I look upon the endless sea, I fear that most of us will not live to see the mainland.
+
Enough is enough. We are fleeing the crumbling Hakkon Empire. We will start a new life elsewhere, in a place far from Hakkon. Far enough, so that they’ll lose our trail for good. We have begun to set sail, a motley bunch of men leaving on commandeered ships, graciously secured by our good friend Admiral Themistocles. He will face severe punishment for what he has done, but Themistocles knew the risks, same as all of us. As I look upon the endless sea, I fear most of us will not live to lay eyes upon our new home.
   
 
<u>Day Unknown</u>
 
<u>Day Unknown</u>
   
I have lost track of how many days we have been at sea. It feels like forever since Day 1. Half of our ships have sunk, either to marauding  pirates or to large sea monsters or to large storms in the ocean. Every day, our crew pray to Priapus, our God of Sailers.
+
I have lost track of how many days we have been at sea. It feels as though ages have passed since we fled to the open waters. Half the ships were sunk. Either by marauding pirates, colossal monsters from the depths, or violent storms. Every day the crew offer prayers to Priapus, our God of Sailors.
   
 
<u>Day Unknown</u>
 
<u>Day Unknown</u>
   
It is unbelievable. We have caught sight of the mainland at last! Our men are settling down in this new, lush land, which we name the land of Perisno. We have not met any natives and no sign of life is seen at all! I worry that our generations will not live on. My health is failing, and I think this will be my last entry.
+
It is unbelievable... We have caught sight of land at long last! The men are settling down in this new, lush land, which we named Perisno. No signs of native life have been discovered thus far, but right now it is the least of my worries. I fear that our successors will not live on. My health is failing, and I think this will be my last entry.
   
 
- ''Captain Otto Waveshore''
 
- ''Captain Otto Waveshore''
   
Tolrania was founded in the year 323. They are a Republic, vowing that they would be different from the Hakkon Empire. They prospered for seven years in this new land, free of the tyranny of Hakkon and King Comrey. They made trade with the Maccavians and thrived. The population quadrupled in those years, and soon Tolrania expanded. In year 330, something unexpected happened: the Hakkons followed the into Perisno.
+
Tolrania was founded in the year 323. They are a Republic, swearing to never repeat the mistakes of the Hakkon Empire far across the sea. For seven years, the Tolranian people prospered in this new land, free of the tyranny of Hakkon and King Comrey. Trade deals were struck with the Maccavians, and they thrived because of it. The population quadrupled in the coming years, and soon Tolrania was expanding. In the year 330, something unexpected happened: a Hakkon armada was following them into Perisno.
   
At first, there was shock from the Tolranians, then anger, and then despair as the Tolranians discovered how big the Hakkon fleet was.
+
At first the Tolranians were shocked, then angered. They anguished over the revelation of the Hakkon fleet’s size.
   
However, the invading fleet were knights and nobles, also dissatisfied with King Comrey, who had set out to the new world. Almost every Tolranian there were second generation, and few of the first generation were still alive. Their fathers, however, told them of the horrors in Hakkon.
+
These were knights and nobles similarly dissatisfied with King Comrey, and set out to a new world. Almost every Tolranian there were second generation, and few of the first generation were still alive. However, their fathers told stories of the horrors in Hakkon.
   
They decided to turn to the local Redwood Elves for help. The Elven Archers were a mercenary company, who were hired by Tolrania to do battle against Hakkon. In a famous encounter, the Tolranians and Redwood Elves were able to route the Hakkon army.
+
With no other option, they turned to the local Elintoran Naphali for aid. The Naphali archers were a mercenary company hired to do battle against the Hakkon forces. In [[Battle of Halfith|a famous battle]], the combined Tolranian-Elintoran Naphali force routed the Hakkon army.
   
Hakkon was not defeated, but they needed time to rebuild their armies. The people of Tolrania rejoiced after this, and they continued to thrive.
+
Hakkon was not defeated for good, but time was needed to rebuild their armies. The Tolranian people rejoiced, continuing to thrive.
   
Near the woods of Tolrania, an outlaw group began to form. The outlaws called the Tolranian government corrupt and disorderly. They said that the name "Republic" itself was hypocritical. The government ruled like a kingdom, and the other factions acknowledged this. Tolrania was given the name of The Kingdom of Tolrania by other factions, and soon it was only the Tolranians who called themselves a Republic.
+
However, there would be a slight turn of fortune, as an outlaw group began to form near the woods of Tolrania. These outlaws declared the Tolranian government corrupt and disorderly. They deemed the name ‘Republic’ itself hypocritical. The government ruled like a kingdom, and the other factions acknowledged this. Tolrania was dubbed ‘Kingdom of Tolrania’ by the surrounding factions. Soon the Tolranians alone remained in calling themselves a republic. Eventually, they too scrapped the idea of governing themselves as a republic.
   
The outlaws, led by an enigmatic man named Nibor Hood, became a large organization that were constantly a thorn to the Tolranian's side.
+
The unified outlaws, led by an enigmatic man named Nibor Hood, became a large organization that were constantly a thorn in the Tolranian’s side.
   
 
==Government==
 
==Government==
Tolrania is ruled by a King, after abandoning the idea of a republic. They have a strong military, and their Kingsmen are the envy of the world. Their military is diverse, with horse archers, foot archers, and infantry. Most of their military are peasants recruited from villages. They rely on their top tier noble troops for heavy cavalry. Outlaws roam the forests of Tolrania, and their lords are usually too lazy to stop them.  It is up to the player to either unite Tolrania or to destroy it.
+
Tolrania is ruled by a king, after the idea of a republic was abandoned. They possess a strong military, and their Kingsmen are the envy of the world. They field a diverse military; horse archers, foot archers, and infantry. The Tolranian military is composed of peasants recruited from villages. For heavy cavalry, they rely on their top tier noble troops. The forests teem with outlaws, and the lords are too lazy to stop them. The choice is yours to either unite Tolrania or destroy it.
 
===Lords===
 
===Lords===
 
*[[King Torlian]]
 
*[[King Torlian]]
Line 63: Line 77:
   
 
==Military==
 
==Military==
  +
{| class="wikitable" style="text-align: center; width: 100%;" cellspacing="0" cellpadding="3" border="1"
An in-depth guide to the Kingdom of Tolrania's troops can be found [[Kingdom of Tolrania Troops|here]].[[File:TolraniaTT.jpg|thumb|Tolranian Troop Tree]]
 
  +
! colspan="5" style="background-color: #D50B0B; color: white;" | Common
  +
|-
  +
! Tier
  +
! colspan="4" | Troop
  +
|-
  +
| 1st
  +
| colspan="4" | [[Tolranian Recruit]]
  +
|-
  +
| 2nd
  +
| colspan="4" | [[Tolranian Footman]]
  +
|-
  +
| 3rd
  +
| colspan="2" | [[Tolranian Trained Footman]]
  +
| colspan="2" | [[Tolranian Bowman]]
  +
|-
  +
| 4th
  +
| colspan="2" | [[Tolranian Veteran Footman]]
  +
| colspan="2" | [[Tolranian Longbowman]]
  +
|-
  +
| 5th
  +
| [[Tolranian Hacker]]
  +
| [[Tolranian King's Guard]]
  +
| colspan="2" | [[Tolranian Veteran Longbowman]]
  +
|-
  +
| 6th
  +
| [[Tolranian Master Hacker]]
  +
| [[Tolranian Kingsman]]
  +
| [[Tolranian Archer]]
  +
| [[Tolranian Headhunter]]
  +
|}
  +
{| class="wikitable" style="text-align: center; width: 100%;" cellspacing="0" cellpadding="3" border="1"
  +
! colspan="3" style="background-color: #D50B0B; color: white;" | Noble
  +
|-
  +
! Tier
  +
! colspan="2" | Troop
  +
|-
  +
| 1st
  +
| colspan="2" | [[Tolranian Squire]]
  +
|-
  +
| 2nd
  +
| [[Tolranian Knight]]
  +
| [[Tolranian Foot Knight]]
  +
|}
  +
[[File:Tolrania TT.jpg|centre|thumb|640x640px]]
 
An in-depth guide to the Kingdom of Tolrania's troops can be found [[Kingdom of Tolrania Troops|here]].
   
  +
=== Strengths ===
===Household and Unique Troops ===
 
  +
* Solid heavy infantry options with high-damage weaponry
  +
* Units can be trained and upgraded quickly
  +
* Heavily-armored mid to late-tier troops
   
  +
=== Weaknesses ===
Tolrania fields the Mercenary Lancer to make up for its lack of cavalry as well as noble cavalry units. The Tolranian Mercenary Lancer is a fairly strong cavalry unit with nice stats, but will not be able to stand up to heavier cavalry like the Drachen Dragoner. <br />
 
  +
* No heavy cavalry outside of noble troops
Tolranian lords have different household troops.<br />
 
  +
* Ranged troops are outmatched by elven archers
King Torlian fields a group of heavy mounted kingsmen, Tolranian Champions which are the most formidable type of kingsmen in the mod. 
 
  +
* Relatively low-level household troops
   
 
==Territories==
 
==Territories==
Line 77: Line 140:
 
*[[Galwe]]
 
*[[Galwe]]
 
*[[Vinica]]
 
*[[Vinica]]
  +
<!--
 
  +
=== Castles ===
  +
* Panmadot Castle
  +
*Cournin Castle
  +
* Dillac Castle
  +
* Enduin Castle
  +
* Ferero Castle
  +
* Headow Castle
  +
* Riar Castle
  +
* Valellon Castle
  +
* Westrey Castle<!--
 
===Castles===
 
===Castles===
 
*Tevarin Castle
 
*Tevarin Castle
Line 113: Line 186:
 
*Yalibe
 
*Yalibe
 
*Ehlerdah-->
 
*Ehlerdah-->
  +
  +
==Trivia==
  +
* The Kingdom of Tolrania is inspired by the Normans and other Western European medieval powers.
 
[[Category:Factions]]
 
[[Category:Factions]]
 
[[Category:Kingdom of Tolrania]]
 
[[Category:Kingdom of Tolrania]]

Revision as of 21:29, 27 May 2021

The Kingdom of Tolrania is one of the major factions of Perisno. It occupies the temperate forests of western Perisno, and is bordered to the north by Maccavia, to the east by the Reich des Drachen and to the south by Elintor. It is led by King Torlian.

Lore

The Tolranians escaped the tyranny of the old, decaying Hakkon Empire years ago. Haunted by their experiences in Hakkon, the leaders were determined to start life anew in Perisno.

Entries from the journal of Captain Otto Waveshore:

Day 1

Enough is enough. We are fleeing the crumbling Hakkon Empire. We will start a new life elsewhere, in a place far from Hakkon. Far enough, so that they’ll lose our trail for good. We have begun to set sail, a motley bunch of men leaving on commandeered ships, graciously secured by our good friend Admiral Themistocles. He will face severe punishment for what he has done, but Themistocles knew the risks, same as all of us. As I look upon the endless sea, I fear most of us will not live to lay eyes upon our new home.

Day Unknown

I have lost track of how many days we have been at sea. It feels as though ages have passed since we fled to the open waters. Half the ships were sunk. Either by marauding pirates, colossal monsters from the depths, or violent storms. Every day the crew offer prayers to Priapus, our God of Sailors.

Day Unknown

It is unbelievable... We have caught sight of land at long last! The men are settling down in this new, lush land, which we named Perisno. No signs of native life have been discovered thus far, but right now it is the least of my worries. I fear that our successors will not live on. My health is failing, and I think this will be my last entry.

- Captain Otto Waveshore

Tolrania was founded in the year 323. They are a Republic, swearing to never repeat the mistakes of the Hakkon Empire far across the sea. For seven years, the Tolranian people prospered in this new land, free of the tyranny of Hakkon and King Comrey. Trade deals were struck with the Maccavians, and they thrived because of it. The population quadrupled in the coming years, and soon Tolrania was expanding. In the year 330, something unexpected happened: a Hakkon armada was following them into Perisno.

At first the Tolranians were shocked, then angered. They anguished over the revelation of the Hakkon fleet’s size.

These were knights and nobles similarly dissatisfied with King Comrey, and set out to a new world. Almost every Tolranian there were second generation, and few of the first generation were still alive. However, their fathers told stories of the horrors in Hakkon.

With no other option, they turned to the local Elintoran Naphali for aid. The Naphali archers were a mercenary company hired to do battle against the Hakkon forces. In a famous battle, the combined Tolranian-Elintoran Naphali force routed the Hakkon army.

Hakkon was not defeated for good, but time was needed to rebuild their armies. The Tolranian people rejoiced, continuing to thrive.

However, there would be a slight turn of fortune, as an outlaw group began to form near the woods of Tolrania. These outlaws declared the Tolranian government corrupt and disorderly. They deemed the name ‘Republic’ itself hypocritical. The government ruled like a kingdom, and the other factions acknowledged this. Tolrania was dubbed ‘Kingdom of Tolrania’ by the surrounding factions. Soon the Tolranians alone remained in calling themselves a republic. Eventually, they too scrapped the idea of governing themselves as a republic.

The unified outlaws, led by an enigmatic man named Nibor Hood, became a large organization that were constantly a thorn in the Tolranian’s side.

Government

Tolrania is ruled by a king, after the idea of a republic was abandoned. They possess a strong military, and their Kingsmen are the envy of the world. They field a diverse military; horse archers, foot archers, and infantry. The Tolranian military is composed of peasants recruited from villages. For heavy cavalry, they rely on their top tier noble troops. The forests teem with outlaws, and the lords are too lazy to stop them. The choice is yours to either unite Tolrania or destroy it.

Lords

Military

Common
Tier Troop
1st Tolranian Recruit
2nd Tolranian Footman
3rd Tolranian Trained Footman Tolranian Bowman
4th Tolranian Veteran Footman Tolranian Longbowman
5th Tolranian Hacker Tolranian King's Guard Tolranian Veteran Longbowman
6th Tolranian Master Hacker Tolranian Kingsman Tolranian Archer Tolranian Headhunter
Noble
Tier Troop
1st Tolranian Squire
2nd Tolranian Knight Tolranian Foot Knight
Tolrania TT

An in-depth guide to the Kingdom of Tolrania's troops can be found here.

Strengths

  • Solid heavy infantry options with high-damage weaponry
  • Units can be trained and upgraded quickly
  • Heavily-armored mid to late-tier troops

Weaknesses

  • No heavy cavalry outside of noble troops
  • Ranged troops are outmatched by elven archers
  • Relatively low-level household troops

Territories

Towns

Castles

  • Panmadot Castle
  • Cournin Castle
  • Dillac Castle
  • Enduin Castle
  • Ferero Castle
  • Headow Castle
  • Riar Castle
  • Valellon Castle
  • Westrey Castle

Trivia

  • The Kingdom of Tolrania is inspired by the Normans and other Western European medieval powers.