Elintor is one of the major factions of Perisno. It occupies the densely forested areas of southwestern Perisno and is bordered by the Kingdom of Tolrania to the north, the Hakkon Empire to the southeast, the Realm of the Falcon to the south, and Geldar to the west. It is led by Queen Arwen.
Lore[]
The Elintoran Naphali have resided in Perisno for ages. They’re extremely secretive and knowledge accumulated on them is scarce. The closest association any Perisnoans have had with them are the Tolranians. Both kingdoms fought side by side to defeat a massive Hakkon Army that invaded in the year 332. The notorious battle, dubbed 'Battle of Halfith' from then on, saw the Tolranians and Elintoran Naphali combined forces to defeat the larger Hakkon army. That fight solidified the might of Naphali archers in Tolranian minds. It was because of them that they managed to defeat the Hakkon army. They fired volley after volley at the legionnaires and when they sent in the lancers, they were outmanoeuvred by Tolranian cavalry archers. After securing victory, the Elintorans returned to their reclusive way of life and eventually good relations with the Tolranians were broken. Forty years later, they’re fighting a bitter war against them for unclear reasons.
Government[]
Currently, the Elintoran nation is ruled by Queen Arwen. It is not unusual for women to hold positions of power in the Naphali hierarchy. Some of the most notorious Elintoran rulers were, in fact, queens. However, times are changing in the Elintoran province. Some people, including the claimant, hold the belief that men should rule.
Military[]
v•e Elintoran Troops | |||
---|---|---|---|
T | Common | Noble | |
1 | Hunter | Noble Sentinel | |
2 | Scout | Noble Warden | |
3 | Bowman | ||
4 | Rider | Archer | |
5 | Duskfall Rider | Ranger | |
6 | Knight | Crimson Ranger | |
Household Troops and Special Troops | |||
Master Scout | Guardian | Elite | |
Moon Knight | Redguard | Noble Maiden | |
Seer → | Diviner → | Sibyl |
Strengths[]
- Powerful archers that are very effective at skirmishing and in siege defenses, rivalled only by the Geldar
- Swift horse archers can harass enemy armies and divert attention from foot archers
- Full archer armies allow ease in picking off enemies on the walls before storming castles
Weaknesses[]
- Archers are very susceptible to cavalry in field battles
- Furthermore, no real anti-cavalry troops or infantry unit to absorb the charge
- Troops are slow to train and very expensive
- Full-charge assault is very costly in sieges owing to lack of pure infantry options
Strategy[]
With a troop tree full of archers, the wise thing to do is to sit in a comfortable position, raining down arrows and laughing at the enemy who is foolish enough to engage. But the more effective method is to use the mounted archers to kite them around, while the foot archers pick off everything. Even when out of ammo, one Naphali archers can efficiently fight against the enemies with a good sword, and very high athletics.
One could also use only the horse archers and forego the foot archers of Elintor. This would entail kiting the enemy endlessly and striking them down once out of ammo. It is dangerous, however, as the Elintoran horse archers will not be able to match specialist heavy cavalry in melee. This strategy is effective against an army that is primarily consisting of infantry as they struggle against the speed and accuracy of the Elintoran horse archers.
Trivia[]
In early versions of the mod, Elintor was named Redwood instead.